Creating Non-Photorealistic Images the Designer's Way
3D Painter
Stylized Silhouettes at Interactive Rates
Real-Time Camera Engine
Offline Declarative Camera Planning
Real-time Non-Photorealistic Rendering
Computer Game Action Extraction (in development)
Using NPR in Computer Games (in development)
Real-time landscape rendering and occlusion culling
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© 2004 Nick Halper. All Rights Reserved.